ADR Master uses MIDI as its main interface to the "outside" world. In this section of the preferences, You can select the MIDI inputs and outputs for different kinds of MIDI information. In addition to the physical MIDI devices you have attached and the network MIDI devices you setup in Audio-MIDI Setup (more details about network MIDI here ), ADR Master also offers virtual MIDI ports which can be used when running the application on the same machine that also runs the DAW. Select "ADR Master ... (virtual)" from the dropdown menu to create a virtual MIDI port. You can then select that port as destination from within your DAW (more details here). We recommend using virtual connections when using ADR Master on the same machine as the DAW you're using.
MTC In / MMC In ADR Master uses MIDI Timecode (MTC) and MIDI Machine Control (MMC) for synchronized playback and scrubbing. We recommend connecting both MTC and MMC if possible for the best user experience.
Trigger In As you might already know, you can create and edit visual events directly within ADR Master. However, it will often be desirable to trigger visual events from e.g. your DAW rather than programming them into ADR Master. More details on the MIDI Triggers can be found in the Triggers preferences section below. ADR Master offers a separate input for the MIDI triggers which can be selected here.
Trigger OutWhen using ADR Master's ADR recording features, it will send MIDI events to the MIDI port selected here e.g. when recording starts and stops. This can then be used to trigger a punch light for example.
HUI In / HUI Out To support looping in Pro Tools and for the direct Pro Tools integration when using the ADR recording features, ADR Master offers HUI connections to handle track-arming, muting and other features.
HUI Status These four status indicators show the HUI connection status of up to 4 HUI banks you can use to connect ADR Master to Pro Tools. Grey text means no connection while green text means that a connection was established.
Automatically Open Last Used Project on Application Launch If set, ADR Master will try to open the last used project when it launches. If the project can't be found at the original location (e.g. if it was on an unavailable drive), it will create a blank project instead.
Automatically save projects every x minutes When this checkbox is set, ADR Master will automatically save the project at a definable interval which you can set in the textbox. ADR Master will make sure to not interrupt playback and only save when the playback is not running.
Enable system-wide shortcuts ADR Master allows for the use of system-wide shortcuts (often referred to as "hotkeys") that work across the system even if ADR Master is not the frontmost application. As these shortcuts are not customizable, it's possible they interfere with existing shortcuts in your favorite apps. Unticking this checkbox will disable them completely. A restart of ADR Master is required for the changes to take effect.
Enable DAWLink / DAWLink ID As an alternative to using MTC and MMC, you can also use our DAWLink plugin/ReWire device configuration to connect ADR Master with your DAW. You can enable DAWLink for this instance of ADR Master here. You can also set the DAWLink ID here, which is what shows up in the DAWLink plugin's destination selection when this instance of ADR Master is found. If you're running ADR Master on several machines on the network, it makes sense to choose a descriptive ID here for easier identification.
Default Timeline Start TC / Default Timeilne Duration When you create a new timeline in the timeline tab of the main window, this is the default timecode and duration ADR Master will use. These values also used for the first timeline created automatically when creating a new project. Please make sure to choose a default start TC that is valid with all common framerates (00:59:58:29 won't work at 24 fps for example).
TC Freewheel Enter a value in frames here to define a number of freewheel frames. Freewheel will help to keep ADR Master's playback running if the incoming TC contains single unexpected values. If you get jumpy synchronized playback, try increasing the value here. Please be aware though that ADR Master will get less responsive to external TC changes if a non-zero value is set
Go fullscreen on this screen Whenever going to fullscreen using the shortcut Cmd+Shift+F or by clicking the fullscreen icon in ADR Master's controller bar, the window will expand to the screen selected here.
Device List This list shows all video devices currently available in ADR Master. By default, there are at least two: Internal Video Device and Fullscreen Video Device. The Internal Video Device corresponds to the movie display in ADR Master's main window. The Fullscreen Video Device corresponds to the video display in ADR Master's fullscreen window. Other devices like Syphon, Blackmagic or AJA will also show up in this list if available. Each display device in ADR Master can be enabled/disabled by toggling the switch on the left side of the item. Disabled devices won't render content. Disabling devices can make sense to improve ADR Master's resource consumption when playing back. It shall be mentioned though that there's typically no need to disable video devices in most cases. You can also toggle visual overlays on a per-device basis by clicking the switch on the right side of each video device. Devices with overlays turned off won't render any visual overlays such as streamers & punches, markers, ADR cues and timecode/feet and frames overlay. When clicking the "Toggle Overlays Globally" menu item from the View menu, ADR Master will toggle the 'Overlays' switch on all devices in this list. When clicking the disclosure triangle of a device in the list, further settings are revealed:
Video / TC/Feet and Frames / Marker Events / Streamer Events / Flutter Events / ADR Cue Events ADR Master allows for an even more fine-grained control on what you want to see on which video device. Using these controls, you can give your voice talent a full set of overlays while you can have only a TC overlay for example. These checkboxes won't be affected when "Toggle Overlays Globally" is used
Projection Delay This setting is only useful when using an output device like a projector. By setting a value here, you can adjust the projection delay certain devices introduce. If you choose e.g. 50 milliseconds here, ADR Master will playback the video 50 milliseconds earlier so that it aligns with a delayed projection while keeping the audio in place.
Video Format This setting is only available when using Blackmagic or AJA devices. Select your desired output device video format here. If the video format's frame rate doesn't match the timeline's video frame rate, ADR Master will not adapt the timeline's frame rate but just play out frames whenever requested by the device. So if you're using a device frame rate of 25 frames per second with a timeline frame rate of 24 frames per second, one frame of the timeline will be played out twice per second resulting in stuttery playback.
Automatically match timeline's frame rate and resolution If this checkbox is set, ADR Master will try to select an output format for the device that matches the timeline's frame rate and resolution. ADR Master can achieve the best results if the output device's frame rate and resolution are identical to the timeline's frame rate and resolution. Only then, no scaling and frame rate conversion needs to take place which can lead to display quality loss. If there is no video format that matches both the frame rate and the resolution of the timeline, ADR Master will try to match only the frame rate. If there's also no video format matching the timeline's frame rate, a follback display mode will be used.
When an event is selected Whenever you select an event, ADR Master will locate the playhead to either its start or its in point. For ADR Cue events, the in point is the first frame of the actual line whereas the start point is the first frame of the wipe or countdown. For streamer events, the in point is the point where the streamer ends whereas the start point is the first frame of the wipe or countdown. For marker and flutter events, start point and in point are identical.
If Events are Selected Choose here if you want to see only the selected events (if at least one event is selected) or if you always want to see all events independent of the selected ones. It depends on the use case what the best setting is here.
Fade from Black / Fade to Black at Timeline In/Out Point ADR Master allows to define an in and out point per timeline. It is often desirable do a quick fade from or to black at the in or out points respectively. Choose the number of frames for this fade here.
Import/Export Overlay Settings
ADR Master lets you customize the overlays in a variety of ways. Depending on the overlay, there are settings for font, color, size and position. These settings are stored as user preferences on the machine where ADR Master is installed. However, it may be helpful to save and restore them if you're e.g. using ADR Master in another studio or if you simply want to make a backup. The Import/export settings button can be used to save the settings to a file or restore them from a file.
Timecode ADR Master allows you to superimpose a timecode or feet and frames overlay. There are several options for you to customize the look of it.
Show overlay as Choose what kind of overlay you want to see - timecode or feet and frames
Font Click the 'Font' button and select your preferred font for the overlay.
Overlay Color Set the font color.
Background Color ADR Master can optionally display a background underneath the actual overlay text. You can choose the color of that background banner here. If you want the text only, simply set the opacity of the color to 0.
Position / Size With the three sliders at the bottom of the window, you can adjust the size and the horizontal as well as vertical position of the timecode overlay.
Streamer Streamers (often also referred to as wipes) in ADR Master are visual cues that display a bar moving from left to right across the screen. At the very end of the streamer, an optional punch (colored circle) can be displayed.
Color Set the color of the moving streamer. Can use an alpha component.
Direction Set the direction of the streamer - left to right or edge to center.
Streamer finishes on bar Display an optional bar on the right side of the screen that marks the end of the streamer. If this box is not checked, the streamer will end at the right edge of the display. Only applies if the streamers are moving from left to right.
Position / Size Define the vertical position as well as the bar width and the height of the streamer bar here.
Reference Unit Streamers in ADR Master can be time or tempo based. The reference unit can be changed application-wide with this setting. If the time reference unit is chosen, the streamer time is selected in terms of seconds. If the reference unit is set to "Time", the length can be chosen from a number of preset values, if the reference unit is set to "Tempo", the streamer length can be set in bars and you can also choose a tempo in BPM.
Default Duration Depending on the reference unit setting, you can set the default streamer duration here. This will be the default whenever you create a new Streamer event.
Play Audio Beeps Check this box if you want to have audible beeps during the streamer. There will be 3 beeps for time based streamers and 4 times the number of bars beeps for tempo based streamers.
Marker Another type of visual cues in ADR Master are Markers. Markers are supposed to display a text overlaid over the movie for a defined number of seconds. You can use them to visually mark sections in the movie that need your attention, mark cue starts etc.
Text Color Choose the color for the Marker overlays.
Background Color Similar to the TC overlay and ADR Cues, the marker text also displays a background banner underneath the actual text. You can choose the color here, alpha is also allowed.
Font Select the font for the Marker event text here.
Default Duration As with Streamers and ADR Cues, you can also choose the default duration for Markers. This value is preset whenever you create a new Marker event.
Position / Size Choose the position and size of the Marker events here.
Punch Punches in ADR Master 3 are flashing circles. They are either displayed at the end of a streamer or a series of punches is displayed as a flutter event.
Color Set the color of the punch.
Size Set the size of the punch. You can choose between Small, Medium or Large.
Punch after Streamer If this checkbox is set, a punch is displayed at the very end of each streamer event. This applies not only for standalone streamer events but also for ADR Cue events. If this box is not checked, the punch is omitted.
Default Flutter Duration A Flutter event is nothing else but a series of punches. Flutters can be used as a visual metronome for example. In this dropdown menu, you can define how many punches you'd like to have in a default flutter event.
ADR Cue ADR Cues in ADR Master consist of a streamer before the in point of the cue, a progress bar during the cue and an optional black screen before and after the cue.
Default Duration Choose a default duration for your ADR cues here. This is applied when creating new ADR cues either using the keyboard shortcut or by clicking the "+" button in the event track, event list or the DAW controls window as well as when cues are imported from a script and no out point is set.
Play Audio Beeps during Preroll Check this box if you want to have 3 audio beeps before the In Point of each ADR Cue event.
Black Screen before In Point / Black Screen after Out Point In many ADR scenarios, it is helpful to mask the video with black before and after the actual cue. Set the number of frames accordingly to use that feature. The black screen will only be shown when playing back.
Primary Preroll ADR Master has overlay settings for primary and secondary preroll. The primary preroll will always be used before the first selected ADR Cue event if one or more events are selected or if no event is selected at all. The secondary preroll will be used for all events except for the first one if more than one event is selected. If you e.g. have an actor with 3 lines in one scene, you can select all three of them and then start the recording pass. ADR Master will then display the primary preroll before the first line and the secondary preroll before the second and third line.
Preroll Style Choose the preroll style you want for the primary preroll here. You can choose from a streamer, a 3-2-1 count down and a 1-2-3 count up.
Default Preroll Pick the default primary preroll duration here. This will be applied when new events are created either directly in ADR Master or when importing them from a script. Changing this value doesn't change the preroll duration of existing events.
Color Change the color of the primary preroll streamer here. This setting doesn't do anything if the preroll style is set to "Count Down" or "Count Up".
Direction This setting also only applies when the preroll style "Streamer" is set. Choose if you want the streamer to go from left to right or if should start on the edges and move to the center of the screen.
Position / Size Choose the position and size of the streamer. Doesn't affect count down and count up.
Default Preroll Select the preroll duration you want applied for secondary prerolls. There's no separate setting for each event as is the case for primary prerolls. Changing this setting will change the secondary preroll appearance for all events.
Color Change the color of the secondary preroll streamer here.
Direction Choose if you want the streamer to go from left to right or if should start on the edges and move to the center of the screen.
Position / Size Choose the position and size of the streamer.
Overlay ADR Master can display a colored bar during the actual cue to help the voice talent determining the length of the cue. If you or your voice talent doesn't want this progress bar, you can disable it here.
Color Set the color of the progress bar here.
Direction Choose if you want the progress bar to go from left to right or if it should start on the edges and move to the center of the screen.
Text Overlays If a cue has a text set, ADR Master will show it during the cue. If you or your voice talent don't want that, you can turn off text overlay. ADR Master will only display a progress bar then.
Border Offset ADR Master will center the cue's text if they are short but the text may fill the whole screen if they are longer. It may be desired to limit the maximum width the text can take e.g. if your monitor crops a little bit of the image on the edges. Drag the slider to define a fringe area on the left and right which will not be used to draw text to.
Position Choose the vertical position of the text here.
Size Choose the size of the text overlay here
Font Choose the font of the text overlay here
Color Choose the foreground color of the text overlay here
Banner Color ADR Master can draw an optional background underneath the overlay. You can choose the color here. If you don't want a background, you can simply set the color's opacity to 0%.
Overlay If a character is set for a cue, ADR Master will draw a separate overlay with the character's name (if this control is set to "Character") or with the character's name and the corresponding actor's name in parantheses (if this control is set to "Char(Actor)"). If no character is set or the switch is set to "None", no additional overlay will be drawn.
Font Choose the font for the character overlay here.
Position Choose the horizontal and vertical position of the character overlay here.
Size Choose the size of the character overlay here.
Overlay If a cue number is set for a cue, ADR Master will draw a separate cue number overlay. If no cue number is set or the switch is set to "Disabled", no cue number overlay will be drawn.
Font Choose the font for the character overlay here.
Position Choose the horizontal and vertical position of the cue number overlay here.
Size Choose the size of the cue number overlay here.
Font Choose the font for the cue number overlay here.
Color / Background Choose the color and background color of the cue number overlay here.
Overlay When using ADR Master's ADR recording features, you can rehearse, record and review each event. You can choose if you want ADR Master to draw a mode overlay using this control.
Font Choose the font for the mode overlay here.
Rehearse Text / Record Text / Review Text / Color pickers You might consider it useful to define the text that is shown when rehearsing/recording/reviewing e.g. to adapt it to your native language. For e.g. German, you could use Vorhören/Aufnahme/Überprüfung instead. The color pickers on the right of the text allow you to also adapt the color of the overlays.
Position Choose the horizontal and vertical position of the mode overlay here.
Size Choose the size of the mode overlay here.
DAW Control Mode ADR Master interacts with the DAW using different methods and protocols. For synchronization and transport, either our own DAWLink or the "classic" approach with MTC and MMC can be used. To control the DAW in terms of e.g. muting or renaming individual tracks, starting playback or a record pass, ADR Master uses different technologies. It uses Apple's Accessibility API and also key commands as well as the HUI protocol (for things like track mute). It can be advantageous (esp. when using Live Events with ADR Master Editor) to not use HUI and use the Accessibility API instead. This control lets you decide if you prefer a DAW control including HUI or without using the HUI protocol.
Event Record Mode When recording events using ADR Master's ADR recording features with this control set to "Single Event", ADR Master will only display the selected events at the time the recording is triggered. There will be a streamer or countdown as well as an optional black screen before the cue, a progress bar with text during the cue and an optional black screen after the cue. When playback continues after the cue, ADR Master will not play other cues that might follow up. When "Batch Recording" is selected here, ADR Master will also play all subsequent cues until playback is stopped (according to the filter settings in the event list).
Keystroke Delay When using the built-in ADR features, ADR Master will control Pro Tools using the HUI protocol but also by sending simulated keystrokes. If setting the track name or selection doesn't work correctly, try increasing the keystroke delay by dragging the slider to the right. Longer keystroke delays increase the overall time before recording is started so you should try to keep it as low as possible on your system.
DAW ADR Cue Expansion When using ADR Master's ADR recording features, ADR Master will set a selection to Pro Tools for each cue being rehearsed, recorded or reviewed (if Event Record mode is set to "Batch Recording", only the start timecode will be set as mentioned above). This setting allows you to tell ADR Master to make the selection longer at the in point as well as the out point without modifying the actual cue in ADR Master. This can come in handy if you like to add a little bit of handle length in Pro Tools when working with your cues.
Locate DAW on Event Selection If this box is checked, ADR Master will set a timeline selection in Pro Tools whenever you select an event in either the list or DAW Settings window.
Assign Record Tracks Automatically There are two options to record cues with Pro Tools using ADR Master's ADR Recording features. In the first mode, you select the record track manually in Pro Tools. ADR Master will detect that and start recording. In the second mode, you select the tracks you want to record each cue on from ADR Master. As soon as you set a track to "Record" in the DAW audio track matrix (in the DAW tab of the tab view in the main window), it will become available in the "Rec Track" dropdown menu of the event list, property view and DAW control window. You can then select it for each cue to record it on that particular track. If this box is checked, ADR Master will check if there are overlapping cues or cues in close proximity and assign them record tracks in an A/B manner in order to allow for proper recording without overwriting existing regions in Pro Tools whenever the record tracks in the DAW track matrix are updated.
Although you can add all visual events directly in ADR Master or import them from a file in any of the supported file formats, it is often desirable to trigger visual cues through external MIDI events (e.g. from your DAW). These trigger events can be programmed in this table. When you click the "+" button, a new row will appear with settings for the type of event you want to create when the trigger note is detected on the MIDI Trigger Input (ADR Cue Preroll, Streamer or Flutter), as well as the MIDI note that should trigger the event, the duration and the color. If the reference unit is set to tempo in the streamer preferences (see above), then you can also select a tempo for the trigger here. Please be aware that these triggers may not be frame accurate when using video devices like Blackmagic and AJA.